Review
by: AgentByrÓm
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28-06-2K:
When I arrived at
the Infantry, what
struck me first was
the way that the front-end
looked like a very
cheap imitation of
the Allotment. A terrain
had been made out
of the logo and the
navigation bar was
broken into sections
each with its own
sig worm. I cannot
really decide whether
Aqua-Sheep and his
staff were inspired
by the Allotment design
or whether they simply
copied it! Still it
is fortunate that
they changed to the
current navigation
bar design and didn't
stick with their old
one. It was a horrendous
knot of text which
broke into separate
navigation bars like
a drop-down menus
system. It was an
original design and
one which could have
worked very well,
but it was just too
untidy.
The
staff at the Infantry
are very enthusiastic
about maintaining
their site. It is
full of news updates,
new flash movies and
I think that the navigation
bar changes almost
daily. The news on
the front page is
updated frequently,
mostly by Aqua-Sheep.
The content of the
news itself I don't
find very interesting
though. A lot of it
is unrelated to worms
and the team's English
skills are very poor.
The lack of paragraphs
mean that there are
large bibles of text
down the screen and
there is a lot of
lazy short-hand writing
and spelling mistakes.
However, it is better
that they do that
rather than leave
the site neglected
over months and months
without updates.
Although
the Infantry does
have a lot of content,
most of it looks exactly
the same because of
the dull presentation.
The background is
black, which I do
like (I'm not one
who is really keen
on fancy wallpaper
obscuring your text)
- but the very restricted
colour scheme merges
distastefully with
the type face. They
use the same font
throughout the whole
Infantry! I am not
sure exactly which
one it is, but it
resembles a very basic
"system" font which
gives the impression
that the text has
merely been slapped
onto the page from
notepad. Perhaps it
is because the team
only use basic HTML
programming or something,
but the display really
does look boring.
For their standard
text, the colour is
white. Links appear
either in blue, purple,
red or white (again)
and the navigation
bar uses a very basic
purple colour and
dark red for disabled
sections. Highlighted
text is black with
a green box around
it. This colour scheme
combined with the
very plain font creates
an impression of an
old MS-DOS application.
All the attempts at
creating interesting,
varied sections on
Infantry are spoiled
by the presentation.
Sections like "Wormy
Club Roast", "Wormy
Community MB", "Legacy/Bazooka
Network", "Hall of
Fame" and "Editorials"
all look exactly the
same when they are
displayed and the
names don't tell you
much either.
Aqua-Sheep,
like Vader from the
Allotment and Concentration
Camp, is always making
flash movies starring
worms and making sequels
and chapters such
as "The Elitist".
There is only one
difference between
Aqua-Sheep's flashes
and Vader's, which
is that Aqua-Sheep's
flashes are terrible.
I am sure that Aqua-Sheep
does put a fair amount
of effort into them
(I wouldn't know where
to begin), but the
results are rather
insulting when compared
to the standard for
Worms. His flashes
are either copied
sprites from the game
which are childishly
pasted into the program;
or, like more recently,
they are real attempts
to use vectors and
proper drawing equipment.
But Aqua-Sheep's results
with this look more
like a "Nick Park"
experiment with blobs
of plasticine. His
general graphic skills
are not very pleasing
either. His sig worm
and NuclearBlast's
sig worm (it looks
as though Aqua-Sheep
drew it) look like
something made with
Microsoft Paint where
someone has used an
inch-wide brush and
clumsily splashed
a load of colours
together. The sig
worm gallery on Infantry
has been neglected
for months because
of Simpsworm's departure.
It just says "at the
moment we are currently
having troubles with
the transparency".
Aqua-Sheep is practising
his skills and he
is getting better,
but his current standards
for what he posts
onto the web are very
low and not really
enough to satisfy
his audience.
Having
said that though,
the team at the Infantry
do have a rather good
"Download of the Week"
section. Barely any
of the files are Worms
related, but their
support of "The Legacy
of Rejects" means
that the enjoyable
phrase, "Wassup?"
has found a good place
to be yelled abusively
on the web. As well
as having the "Download
of the Week" section,
Infantry has its own
goodies and fiddler
file sections. These
are not very impressive
though. Most of these
sections only have
a small handful of
downloads. The facilities
for uploading a file
submission are also
quite restricted.
You have to have the
file already on the
Internet and use an
URL to connect it
to the Infantry. The
site does not have
the facilities to
upload independently.
Any upload files which
are located on your
computer have to be
emailed separately
to one of the staff.
This puts restrictions
on file sizes and
also is not very good
if your emailing software
is unreliable or out
of order.
This
is where I refer back
to my earlier paragraph
about presentation.
Nearly everything
is just plain text.
No backing colours,
no variation in fonts
or sizes and no extra
graphics such as buttons
to help guide you.
Among the "Goodies"
section is the one
particular "Scheme"
page. This section
is in an appalling
condition. The Infantry
team have made a sort
of database out of
the files telling
you who made it, what
it is, a description
of the scheme and
also which files have
been zipped. This
table is extremely
messy. There are no
lines or colours separating
the columns. It is
a stream of white
text with badly placed
indents. This is also
what makes a mess
of the message board.
It is a flood of red
text and that's about
it. When you view
a message you have
to look around the
screen for about twenty
seconds to find the
actual dialogue among
all the other text
and then search for
the links back to
the index.
The
Interviews section
is one of the better
features at the Infantry.
It includes very thorough
and comprehensive
information about
Vader and our own
Fudge Boy - even I
learned a few twitchy
facts there. But just
like the rest of the
site, it is untidy
and it can be difficult
to line up each question
with its answer as
the paragraphs have
not been organised
too well. But I am
glad that Aqua-Sheep
and his comrades went
to the trouble to
interview these people
as it brings a good
example to the Worms
community.
The
Infantry try to involve
their visitors in
whatever ways they
can. A feedback section
has been supplied
for people to submit
their thoughts (I
thought this review
was a bit too big
though). The team
have made a worms
trivia test which
is nice to do, but
I can't see any significant
difference between
their quiz and the
one on the official
Worms Armageddon site.
Simpsworm, I think,
ran a fiddler weapons
contest a while ago
which looked great,
but their only prize
was letting the winner
judge the next contest,
which I don't remember
them ever doing. I
remember one interactivity
thing which Aqua-Sheep
did which was to make
a terrain with a load
of objects from the
game. The user could
drag the objects about
to make some kind
of scene and then
send it in to Aqua-Sheep
for him to display.
But to do this you
had to drag the sprites
about, press the print
screen key on your
keyboard, paste the
image into a processor,
crop it to select
the scene and then
email it. It was too
much trouble and the
end results which
are on display on
Infantry all look
pathetic. All you
do is rearrange a
few sprites which
I think include three
worms facing the same
direction, a cow,
a sheep, a cloud,
two "BIFF"s and a
blue plane. And here's
the really stupid
thing, you cannot
move the plane around.
Aqua-Sheep, for some
reason, says that
he does not want people
putting the plane
on the ground! The
only interactive feature
on Infantry which
I remotely approve
of is "Shooty". This
is a tiny window where
this worm walks along
and stops and a cross-hair
hovers over his head.
If you click on the
worm, you shoot him
and he blows up and
another worm comes
on. This is a little
bit tedious until
you discover the cheats
(actually I didn't
discover them, they
gave it away on one
of their news posts).
You can teleport the
worm away, toggle
a hat on and off,
melt him, let him
walk by or machine
gun him to pieces
by pressing certain
keys on the keyboard.
It usually works and
looks quite funny,
but I think that Aqua-Sheep
just wanted to show
off some new morph
techniques which he
discovered on Flash.
Do correct me though,
Aqua-Sheep, if I'm
wrong.
To
conclude my review,
I say that the Infantry
is a reasonably amateur
web site and a satisfactory
team effort. I do
think though that
as a Worms associated
site, the Infantry's
standards need to
come up a lot to include
more varied content,
better facilities
and much higher quality
presentation, for
at the moment this
is the only real let
down for the site.
It's not one of my
favourite sights and
I personally don't
think that it has
much value, but it
shows enthusiasm on
Aqua-Sheep's behalf
and all the other
members of the clan
and for that I grade
it accordingly. It
is worth visiting
at least once just
to see if anything
in particular does
interest you or if
you grow a certain
fondness for the clan.
I hope I have been
fair but, more importantly,
honest.
@:-)>
//agi.
[agi@fsmail.net]